Bryan Koh Yan Wei
ProjectsResumeAbout

Projects

You can find my past projects on this page.

Skull and Bones

Open-World Naval Combat Survival Game

EngineEngine

Improving the Engine used for my 3rd year project.

Pl.AI.giarism

An overhead stealth game where you play as an A.I. robot.

Iconoclasm: Fall of The False God

3D hack-n-slash action game.

Parcels

2.5D point-n-click narrative adventure game.

Asteroids

Shooter game inspired by the classic arcade game of the same name.

Bryan Koh Yan Wei

  • Bryan Koh Yan Wei
  • imbryan@live.com.sg
  • ThatBryan
  • bryankohyanwei

Software Engineer, Senior at SIT DigiPen, UI Gameplay Programmer Intern at Ubisoft Singapore.